Searched refs:quads (Results 1 – 2 of 2) sorted by relevance
31 void render(int quads);225 void render(int quads) in render() argument246 GLushort* indices = (GLushort*)malloc(quads*sizeof(quadIndices)); in render()247 for (i=0 ; i<quads ; i++) in render()264 printf("loop %d / 10 (%d quads / loop)\n", j, quads); in render()268 glDrawElements(GL_TRIANGLES, nelem*quads, GL_UNSIGNED_SHORT, indices); in render()
380 const SkPoint* quads = converter.computeQuads( in createVerbSegments() local384 const SkPoint* quad = quads + i * 2; in createVerbSegments()