Home
last modified time | relevance | path

Searched refs:rareRatio (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/opengl/tests/hwc/
DhwcStress.cpp125 const float rareRatio = 0.1; variable
426 bool noTransform = testRandFract() > rareRatio; in main()
435 layer->flags = (testRandFract() > rareRatio) ? 0 in main()
438 layer->transform = (noTransform || testRandFract() > rareRatio) ? 0 in main()