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Searched refs:rays (Results 1 – 4 of 4) sorted by relevance

/frameworks/layoutlib/bridge/src/android/view/shadow/
DAmbientShadowVertexCalculator.java60 Rays rays = new Rays(mConfig.getRays()); in generateVertex() local
61 int raysLength = rays.dx.length; in generateVertex()
67 float dx = rays.dx[i]; in generateVertex()
68 float dy = rays.dy[i]; in generateVertex()
85 float dx = rays.dx[i]; in generateVertex()
86 float dy = rays.dy[i]; in generateVertex()
150 public Rays(int rays) { in Rays() argument
151 dx = new float[rays]; in Rays()
152 dy = new float[rays]; in Rays()
153 deltaAngle = 2 * Math.PI / rays; in Rays()
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DSpotShadowVertexCalculator.java56 public static int getStripSize(int rays, int layers){ in getStripSize() argument
57 return (2 + rays + ((layers) * 2 * (rays + 1))); in getStripSize()
83 int rays, in calculateShadow() argument
156 Math3DHelper.donutPie2(penumbra, penumbraLength, umbra, umbraLength, rays, in calculateShadow()
DAmbientShadowConfig.java126 public Builder setRays(int rays) { in setRays() argument
127 mRays = rays; in setRays()
/frameworks/layoutlib/bridge/src/android/view/math/
DMath3DHelper.java448 float[] umbra, int umbraLength, int rays, int layers, float strength, in donutPie2() argument
452 double step = Math.PI * 2 / rays; in donutPie2()
458 float[] t1 = new float[rays]; in donutPie2()
459 float[] t2 = new float[rays]; in donutPie2()
461 for (int i = 0; i < rays; i++) { in donutPie2()
472 for (int i = 0; i < rays; i++) { in donutPie2()
505 for (int k = 0; k < rays; k++) { in donutPie2()
509 i = rays - i - 1; in donutPie2()