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Searched refs:renderType (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DRenderThread.cpp257 auto renderType = Properties::getRenderPipelineType(); in dumpGraphicsMemory() local
258 switch (renderType) { in dumpGraphicsMemory()
270 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); in dumpGraphicsMemory()
408 auto renderType = Properties::getRenderPipelineType(); in allocateHardwareBitmap() local
409 switch (renderType) { in allocateHardwareBitmap()
413 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); in allocateHardwareBitmap()
DCanvasContext.cpp65 auto renderType = Properties::getRenderPipelineType(); in create() local
67 switch (renderType) { in create()
75 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); in create()
83 auto renderType = Properties::getRenderPipelineType(); in invokeFunctor() local
84 switch (renderType) { in invokeFunctor()
92 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); in invokeFunctor()