Searched refs:renderpass (Results 1 – 2 of 2) sorted by relevance
1088 VkRenderPass* renderpass) { in CreateRenderPass() argument1089 *renderpass = AllocHandle<VkRenderPass>(device, HandleType::kRenderPass); in CreateRenderPass()
2896 …0000001, /// The attachment may alias physical memory of another attachment in the same renderpass9131 renderpass := ?9132 pRenderPass[0] = renderpass9133 State.RenderPasses[renderpass] = new!RenderPassObject(device: device)