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Searched refs:renderpass (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/vulkan/nulldrv/
Dnull_driver.cpp1088 VkRenderPass* renderpass) { in CreateRenderPass() argument
1089 *renderpass = AllocHandle<VkRenderPass>(device, HandleType::kRenderPass); in CreateRenderPass()
/frameworks/native/vulkan/api/
Dvulkan.api2896 …0000001, /// The attachment may alias physical memory of another attachment in the same renderpass
9131 renderpass := ?
9132 pRenderPass[0] = renderpass
9133 State.RenderPasses[renderpass] = new!RenderPassObject(device: device)