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Searched refs:repeatedFieldmask_ (Results 1 – 1 of 1) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Conformance/
DConformance.cs877 repeatedFieldmask_ = other.repeatedFieldmask_.Clone(); in TestAllTypes()
1901 …c::RepeatedField<global::Google.Protobuf.WellKnownTypes.FieldMask> repeatedFieldmask_ = new pbc::R… field in Conformance.TestAllTypes
1904 get { return repeatedFieldmask_; }
2198 if(!repeatedFieldmask_.Equals(other.repeatedFieldmask_)) return false; in Equals()
2313 hash ^= repeatedFieldmask_.GetHashCode(); in GetHashCode()
2546 repeatedFieldmask_.WriteTo(output, _repeated_repeatedFieldmask_codec); in WriteTo()
2777 size += repeatedFieldmask_.CalculateSize(_repeated_repeatedFieldmask_codec); in CalculateSize()
3032 repeatedFieldmask_.Add(other.repeatedFieldmask_); in MergeFrom()
3540 repeatedFieldmask_.AddEntriesFrom(input, _repeated_repeatedFieldmask_codec); in MergeFrom()