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Searched refs:repeatedUint32Wrapper_ (Results 1 – 1 of 1) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Conformance/
DConformance.cs863 repeatedUint32Wrapper_ = other.repeatedUint32Wrapper_.Clone(); in TestAllTypes()
1755 …private readonly pbc::RepeatedField<uint?> repeatedUint32Wrapper_ = new pbc::RepeatedField<uint?>(… field in Conformance.TestAllTypes
1758 get { return repeatedUint32Wrapper_; }
2184 if(!repeatedUint32Wrapper_.Equals(other.repeatedUint32Wrapper_)) return false; in Equals()
2299 hash ^= repeatedUint32Wrapper_.GetHashCode(); in GetHashCode()
2514 repeatedUint32Wrapper_.WriteTo(output, _repeated_repeatedUint32Wrapper_codec); in WriteTo()
2751 size += repeatedUint32Wrapper_.CalculateSize(_repeated_repeatedUint32Wrapper_codec); in CalculateSize()
2988 repeatedUint32Wrapper_.Add(other.repeatedUint32Wrapper_); in MergeFrom()
3466 repeatedUint32Wrapper_.AddEntriesFrom(input, _repeated_repeatedUint32Wrapper_codec); in MergeFrom()