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Searched refs:resolvedFlags (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
DInputDispatcher.cpp2057 dispatchEntry->resolvedFlags = keyEntry->flags; in enqueueDispatchEntryLocked()
2060 dispatchEntry->resolvedAction, dispatchEntry->resolvedFlags)) { in enqueueDispatchEntryLocked()
2096 dispatchEntry->resolvedFlags = motionEntry->flags; in enqueueDispatchEntryLocked()
2098 dispatchEntry->resolvedFlags |= AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED; in enqueueDispatchEntryLocked()
2101 dispatchEntry->resolvedFlags |= AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED; in enqueueDispatchEntryLocked()
2105 dispatchEntry->resolvedAction, dispatchEntry->resolvedFlags)) { in enqueueDispatchEntryLocked()
2186 dispatchEntry->resolvedAction, dispatchEntry->resolvedFlags, in startDispatchCycleLocked()
2232 dispatchEntry->resolvedFlags, motionEntry->edgeFlags, in startDispatchCycleLocked()
4645 deliveryTime(0), resolvedAction(0), resolvedFlags(0) { in DispatchEntry()
DInputDispatcher.h607 int32_t resolvedFlags; member