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Searched refs:rightBottomCoordinate (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp739 const vec4 rightBottomCoordinate(bounds.right, bounds.bottom, 1.0, 1.0); in handleRoundedCorners() local
741 const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate; in handleRoundedCorners()