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Searched refs:rightBottomCoordinateInBuffer (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp741 const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate; in handleRoundedCorners() local
743 rightBottomCoordinateInBuffer[0], rightBottomCoordinateInBuffer[1]); in handleRoundedCorners()