Searched refs:rotateAndUnpack (Results 1 – 1 of 1) sorted by relevance
310 bool rotateAndUnpack(DepthPhotoInputFrame inputFrame, std::vector<float> *points /*out*/, in rotateAndUnpack() function353 *switchDimensions = rotateAndUnpack(inputFrame, &points, &confidence, &near, &far); in processDepthMapFrame()