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Searched refs:sampleID (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/media/jni/soundpool/
DSoundPoolThread.cpp101 void SoundPoolThread::loadSample(int sampleID) { in loadSample() argument
102 write(SoundPoolMsg(SoundPoolMsg::LOAD_SAMPLE, sampleID)); in loadSample()
105 void SoundPoolThread::doLoadSample(int sampleID) { in doLoadSample() argument
106 sp <Sample> sample = mSoundPool->findSample(sampleID); in doLoadSample()
111 mSoundPool->notify(SoundPoolEvent(SoundPoolEvent::SAMPLE_LOADED, sampleID, status)); in doLoadSample()
DSoundPool.cpp188 sp<Sample> SoundPool::findSample(int sampleID) in findSample() argument
191 return findSample_l(sampleID); in findSample()
194 sp<Sample> SoundPool::findSample_l(int sampleID) in findSample_l() argument
196 return mSamples.valueFor(sampleID); in findSample_l()
223 int sampleID; in load() local
226 sampleID = ++mNextSampleID; in load()
227 sp<Sample> sample = new Sample(sampleID, fd, offset, length); in load()
228 mSamples.add(sampleID, sample); in load()
236 mDecodeThread->loadSample(sampleID); in load()
237 return sampleID; in load()
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DSoundPool.h55 Sample(int sampleID, int fd, int64_t offset, int64_t length);
57 int sampleID() { return mSampleID; } in sampleID() function
171 bool unload(int sampleID);
172 int play(int sampleID, float leftVolume, float rightVolume, int priority,
187 void sampleLoaded(int sampleID);
188 sp<Sample> findSample(int sampleID);
200 sp<Sample> findSample_l(int sampleID);
203 SoundChannel* allocateChannel_l(int priority, int sampleID);
DSoundPoolThread.h45 void loadSample(int sampleID);
54 void doLoadSample(int sampleID);
Dandroid_media_SoundPool.cpp61 android_media_SoundPool_unload(JNIEnv *env, jobject thiz, jint sampleID) { in android_media_SoundPool_unload() argument
65 return ap->unload(sampleID) ? JNI_TRUE : JNI_FALSE; in android_media_SoundPool_unload()
69 android_media_SoundPool_play(JNIEnv *env, jobject thiz, jint sampleID, in android_media_SoundPool_play() argument
76 return (jint) ap->play(sampleID, leftVolume, rightVolume, priority, loop, rate); in android_media_SoundPool_play()