Searched refs:save_filename (Results 1 – 1 of 1) sorted by relevance
/frameworks/opt/gamesdk/src/tuningfork/ |
D | tuningfork_extra.cpp | 202 std::string save_filename; in GetSavedFidelityParams() local 203 if (GetSavedFileName(env, activity, save_filename)) { in GetSavedFidelityParams() 204 std::ifstream save_file(save_filename, std::ios::binary); in GetSavedFidelityParams() 212 ALOGI("Loaded fps from %s (%zu bytes)", save_filename.c_str(), params->size); in GetSavedFidelityParams() 215 ALOGI("Couldn't load fps from %s", save_filename.c_str()); in GetSavedFidelityParams() 222 std::string save_filename; in SaveFidelityParams() local 223 if (GetSavedFileName(env, activity, save_filename)) { in SaveFidelityParams() 224 std::ofstream save_file(save_filename, std::ios::binary); in SaveFidelityParams() 227 ALOGI("Saved fps to %s (%zu bytes)", save_filename.c_str(), params->size); in SaveFidelityParams() 230 ALOGI("Couldn't save fps to %s", save_filename.c_str()); in SaveFidelityParams() [all …]
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