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Searched refs:screenDirty (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DSkiaVulkanPipeline.cpp62 bool SkiaVulkanPipeline::draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, in draw() argument
95 bool SkiaVulkanPipeline::swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty, in swapBuffers() argument
104 mVkManager.swapBuffers(mVkSurface, screenDirty); in swapBuffers()
DSkiaOpenGLPipeline.h37 bool draw(const renderthread::Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
43 bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty,
DSkiaVulkanPipeline.h36 bool draw(const renderthread::Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
42 bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty,
DSkiaOpenGLPipeline.cpp71 bool SkiaOpenGLPipeline::draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, in draw() argument
124 bool SkiaOpenGLPipeline::swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty, in swapBuffers() argument
134 if (*requireSwap && (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty)))) { in swapBuffers()
/frameworks/base/libs/hwui/renderthread/
DIRenderPipeline.h61 virtual bool draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
66 virtual bool swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
DEglManager.h66 bool swapBuffers(const Frame& frame, const SkRect& screenDirty);
DEglManager.cpp454 bool EglManager::swapBuffers(const Frame& frame, const SkRect& screenDirty) { in swapBuffers() argument
461 frame.map(screenDirty, rects); in swapBuffers()
462 eglSwapBuffersWithDamageKHR(mEglDisplay, frame.mSurface, rects, screenDirty.isEmpty() ? 0 : 1); in swapBuffers()