Searched refs:scripts (Results 1 – 25 of 28) sorted by relevance
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/frameworks/native/libs/binder/ndk/ |
D | update.sh | 21 ./scripts/gen_parcel_helper.py 22 ./scripts/format.sh 23 ./scripts/init_map.sh > libbinder_ndk.map.txt
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/frameworks/base/tools/fonts/ |
D | fontchain_linter.py | 185 scripts = set() 191 scripts.add(lang_to_script(lang_code)) 194 for script in scripts: 202 def __init__(self, name, scripts, variant, weight, style, fallback_for, font): argument 204 self.scripts = scripts 246 scripts = {lang_to_script(lang) for lang in langs} 248 scripts = set() 278 frozenset(scripts), 299 map_scripts = scripts 312 if 'Zsye' in record.scripts] [all …]
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/jenkins/ |
D | README.md | 5 The scripts in this directory serve as plumbing for running the protobuf
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/jenkins/buildcmds/ |
D | README.md | 5 The scripts in this directory are designed to be top-level entry points for
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/frameworks/av/media/libaaudio/scripts/ |
D | convert_typedefs_int32.sh | 16 …find $path -type f -name $pattern -exec sed -i -f ${LIBAAUDIO_DIR}/scripts/typedefs_to_int32.sed …
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D | convert_oboe_aaudio.sh | 17 … find $path -type f -name $pattern -exec sed -i -f ${LIBOBOE_DIR}/scripts/oboe_to_aaudio.sed {} \;
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/frameworks/rs/tests/java_api/Refocus/dataExtraction/ |
D | RefocusTestTimingProcess.txt | 3 The folder frameworks/rs/java/tests/Refocus/dataExtraction contains all the shell scripts and sampl… 14 2. make and install the Refocus test app. Open up logcat and launch the app. Two scripts are called…
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/protoc-artifacts/ |
D | README.md | 1 # Build scripts that publish pre-compiled protoc artifacts 5 Because ``protoc`` is a native executable, the scripts under this directory 21 The scripts only work under Unix-like environments, e.g., Linux, MacOSX, and
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/frameworks/opt/setupwizard/library/ |
D | rules.gradle | 3 * included in scripts like build.gradle or standalone.gradle using 'apply from'.
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/compatibility_tests/ |
D | README.md | 37 scripts will use the built binary located at ${protobuf}/src/protoc.
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/frameworks/rs/script_api/include/ |
D | rs_object_types.rsh | 23 * elements, and scripts. Most of these object are created using the Java RenderScript APIs. 116 RS_ALLOCATION_USAGE_SCRIPT = 0x0001, // Allocation is bound to and accessed by scripts.
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/cmake/ |
D | install.cmake | 47 # Internal function for parsing auto tools scripts
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/frameworks/rs/script_api/ |
D | rs_object_types.spec | 21 elements, and scripts. Most of these object are created using the Java RenderScript APIs.
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/ |
D | tests.sh | 257 source ~/.rvm/scripts/rvm
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/frameworks/compile/slang/ |
D | README.rst | 133 variables to Android's Java side. That is, scripts are accessible from 304 cannot be accessed by other scripts and are in effect always 'static'
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/frameworks/base/core/proto/android/server/ |
D | backup_chunks_metadata.proto | 77 // listing. This needs to be sent when uploading new diff scripts.
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/docs/ |
D | third_party.md | 143 * [Python scripts to convert between Protocol Buffers and JSON](https://github.com/NextTuesday/py-p…
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/frameworks/compile/mclinker/unittests/ |
D | test3.txt | 19 # This Makefile contains release scripts for gdb, binutils, and other
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/m4/ |
D | acx_pthread.m4 | 49 dnl on work by SGJ on autoconf scripts for FFTW (www.fftw.org) (with
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/frameworks/native/opengl/tests/angeles/ |
D | license-LGPL.txt | 139 interface definition files, plus the scripts used to control compilation
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/frameworks/native/docs/ |
D | Doxyfile | 937 # for the proper inclusion of any scripts and style sheets that doxygen 1555 # the necessary Makefile rules, Perl scripts and LaTeX code to be able
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/frameworks/av/media/libaaudio/ |
D | Doxyfile | 1033 # To get valid HTML the header file that includes any scripts and style sheets 1865 # Makefile rules, Perl scripts and LaTeX code to be able to generate PDF and DVI
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D | Doxyfile.orig | 1024 # To get valid HTML the header file that includes any scripts and style sheets 1856 # Makefile rules, Perl scripts and LaTeX code to be able to generate PDF and DVI
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/frameworks/base/media/native/midi/include/ |
D | Doxyfile.orig | 1146 # To get valid HTML the header file that includes any scripts and style sheets 2020 # Makefile rules, Perl scripts and LaTeX code to be able to generate PDF and DVI
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/frameworks/av/media/codec2/docs/ |
D | doxygen.config | 1096 # To get valid HTML the header file that includes any scripts and style sheets 1970 # Makefile rules, Perl scripts and LaTeX code to be able to generate PDF and DVI
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