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Searched refs:serialized_value (Results 1 – 3 of 3) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dtext_format.cc392 string serialized_value; in ConsumeField() local
395 &serialized_value)); in ConsumeField()
399 reflection->SetString(message, any_value_field, serialized_value); in ConsumeField()
1039 string* serialized_value) { in ConsumeAnyValue() argument
1058 value->AppendPartialToString(serialized_value); in ConsumeAnyValue()
1066 value->AppendToString(serialized_value); in ConsumeAnyValue()
1575 string serialized_value = reflection->GetString(message, value_field); in PrintAny() local
1576 if (!value_message->ParseFromString(serialized_value)) { in PrintAny()
/frameworks/native/libs/vr/libpdx/private/pdx/rpc/
Dserialization.h1142 SerializedType serialized_value;
1144 DeserializeRaw(&serialized_value, reader, start, end)) {
1147 *real_value = serialized_value;
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/
Dmessage_differencer.cc1038 string serialized_value = reflection->GetString(any, value_field); in UnpackAny() local
1039 if (!(*data)->ParseFromString(serialized_value)) { in UnpackAny()