Searched refs:setImage (Results 1 – 11 of 11) sorted by relevance
128 setImage(mCurrKey); in setDecodeDimensions()180 setImage(key); in bind()206 setImage(null); in unbind()216 protected void setImage(final RequestKey key) { in setImage() method in BasicBitmapDrawable
183 protected void setImage(final RequestKey key) { in setImage() method in ExtendedBitmapDrawable194 super.setImage(key); in setImage()
86 inline void setImage(const sk_sp<SkImage>& image) { this->layerImage = image; } in setImage() function
116 mLayer->setImage(layerImage); in updateLayer()
151 layer.setImage(image); in copyImageInto()
51 status_t setImage(ANativeWindowBuffer* buffer);
146 status_t EGLTextureObject::setImage(ANativeWindowBuffer* native_buffer) in setImage() function in android::EGLTextureObject
1616 tex->setImage(native_buffer); in glEGLImageTargetTexture2DOES()
2983 public void setImage(@Nullable Image image) { in setImage() method in BufferMap.CodecBuffer3020 buffer.setImage(newImage); in put()
572 .setImage(swapchain_image_resources[i].image) in build_image_ownership_cmd()846 .setImage(swapchain_image_resources[current_buffer].image) in draw_build_cmd()1760 .setImage(depth.image) in prepare_depth()2193 .setImage(textures[i].image) in prepare_textures()2313 .setImage(image) in set_image_layout()
39555 Landroid/media/MediaCodec$BufferMap$CodecBuffer;->setImage(Landroid/media/Image;)V