Searched refs:setLightSourceGeometry (Results 1 – 5 of 5) sorted by relevance
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | MyLittleTextureView.java | 51 mRenderer.setLightSourceGeometry(100 / 2f, 0f, 800.0f, 20.0f); in onCreate()
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/frameworks/base/core/java/android/view/ |
D | ThreadedRenderer.java | 509 setLightSourceGeometry(lightX, lightY, mLightZ, mLightRadius); in setLightCenter() 723 setLightSourceGeometry(lightX, lightY, mLightZ, mLightRadius); in setLightCenter()
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/frameworks/base/graphics/java/android/graphics/ |
D | HardwareRenderer.java | 221 public void setLightSourceGeometry(float lightX, float lightY, float lightZ, in setLightSourceGeometry() method in HardwareRenderer
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/frameworks/base/config/ |
D | boot-image-profile.txt | 5689 HSPLandroid/graphics/HardwareRenderer;->setLightSourceGeometry(FFFF)V
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/frameworks/base/api/ |
D | current.txt | 14160 method public void setLightSourceGeometry(float, float, float, float);
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