Searched refs:setSurfaceLocked (Results 1 – 8 of 8) sorted by relevance
172 setSurfaceLocked(intent.getParcelableExtra(DEBUG_EXTRA_SURFACE)); in startDebugOnlyBroadcastReceiver()338 setSurfaceLocked(null); // clean up and release the surface first. in stopVirtualDisplay()361 private void setSurfaceLocked(Surface surface) { in setSurfaceLocked() method in Vr2dDisplay388 setSurfaceLocked(mImageReader.getSurface()); in startImageReader()
134 device.setSurfaceLocked(surface); in setVirtualDisplaySurfaceLocked()286 setSurfaceLocked(t, mSurface); in performTraversalLocked()291 public void setSurfaceLocked(Surface surface) { in setSurfaceLocked() method in VirtualDisplayAdapter.VirtualDisplayDevice325 setSurfaceLocked(null); in stopLocked()
206 public final void setSurfaceLocked(SurfaceControl.Transaction t, Surface surface) { in setSurfaceLocked() method in DisplayDevice
279 setSurfaceLocked(t, mSurface); in performTraversalLocked()
626 setSurfaceLocked(t, mSurface); in performTraversalLocked()
120 void setSurfaceLocked(const sp<Surface>& surface);155 setSurfaceLocked(surface); in setSurface()158 void BufferProducerThread::setSurfaceLocked(const sp<Surface>& surface) { in setSurfaceLocked() function in android::BufferProducerThread200 setSurfaceLocked(NULL); in shutdown()
243 inline void setSurfaceLocked(const sp<SurfaceControl>& surfaceControl, in setSurfaceLocked() function
312 update.sprite->setSurfaceLocked(update.state.surfaceControl, in doUpdateSprites()