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Searched refs:set_allocated_file_name (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dsource_context.pb.h113 void set_allocated_file_name(::std::string* file_name);
171 inline void SourceContext::set_allocated_file_name(::std::string* file_name) { in set_allocated_file_name() function
Dsource_context.pb.cc377 void SourceContext::set_allocated_file_name(::std::string* file_name) { in set_allocated_file_name() function in google::protobuf::SourceContext