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Searched refs:signaled (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/libs/hwui/tests/unit/
DCommonPoolTests.cpp103 bool signaled = false; in TEST() local
112 while (!signaled) { in TEST()
131 signaled = true; in TEST()
/frameworks/native/opengl/specs/
DEGL_ANDROID_native_fence_sync.txt49 indicates whether the fence has ever been signaled. Once signaled the
127 new native fence object is signaled when the EGL native fence sync object
128 is signaled.
131 the sync is signaled by the associated client API context, causing any
134 fence object is also signaled when the condition is satisfied. The
138 object will not be signaled until all effects from these commands on the
/frameworks/native/libs/ui/
DFenceTime.cpp317 bool signaled = false; in signalAllForTest() local
330 signaled = true; in signalAllForTest()
334 ALOGE_IF(!signaled, "signalAllForTest: Nothing to signal."); in signalAllForTest()
/frameworks/native/services/vr/bufferhubd/include/private/dvr/
Dbuffer_hub.h107 bool signaled() const { return signaled_; } in signaled() function
/frameworks/native/services/vr/bufferhubd/
Dproducer_channel.cpp176 uint32_t signaled_mask = signaled() ? BufferHubDefs::kFirstClientBitMask : 0; in GetBufferInfo()
178 signaled_mask |= consumer->signaled() ? consumer->client_state_mask() : 0; in GetBufferInfo()
/frameworks/native/cmds/surfacereplayer/replayer/
DREADME.md232 - **Signaled** - The worker has just been signaled by the main thread
/frameworks/native/vulkan/api/
Dvulkan.api8387 …device: device, signaled: (pCreateInfo.flags == as!VkFenceCreateFlags(VK_FENCE_CREATE_SIGNALED_BIT…
8416 fenceObject.signaled = false
11987 bool signaled
/frameworks/base/proto/src/
Dwifi.proto989 // Network Agent network validation failed, user signaled network unwanted