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Searched refs:socket_fd_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/vr/libpdx_uds/
Dservice_endpoint.cpp206 socket_fd_ = std::move(socket_fd); in Init()
216 if (!socket_fd_) in AcceptConnection()
221 LocalHandle connection_fd{accept4(socket_fd_.Get(), in AcceptConnection()
376 if (fgetfilecon_raw(socket_fd_.Get(), &endpoint_context) > 0) { in CreateChannelSocketPair()
598 if (socket_fd_ && event.data.fd == socket_fd_.Get()) { in MessageReceive()
600 auto reenable_status = ReenableEpollEvent(socket_fd_.Borrow()); in MessageReceive()
/frameworks/native/libs/vr/libpdx_uds/private/uds/
Dservice_endpoint.h151 LocalHandle socket_fd_; variable