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Searched refs:stackDepth_g (Results 1 – 1 of 1) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/conformance/third_party/jsoncpp/
Djsoncpp.cpp233 static int stackDepth_g = 0; // see readValue() variable
325 stackDepth_g = 0; // Yes, this is bad coding, but options are limited. in parse()
352 if (stackDepth_g >= stackLimit_g) throwRuntimeError("Exceeded stackLimit in readValue()."); in readValue()
353 ++stackDepth_g; in readValue()
427 --stackDepth_g; in readValue()