Searched refs:stagingTarget (Results 1 – 2 of 2) sorted by relevance
42 RenderNode* stagingTarget = animator->stagingTarget(); in addAnimator() local43 if (stagingTarget == &mParent) { in addAnimator()50 if (stagingTarget) { in addAnimator()51 stagingTarget->removeAnimator(animator); in addAnimator()
97 RenderNode* stagingTarget() { return mStagingTarget; } in stagingTarget() function