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Searched refs:startIndexToFindAvailableRenderNode (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/core/java/android/widget/
DEditor.java1861 int startIndexToFindAvailableRenderNode = 0; in drawHardwareAccelerated() local
1876 startIndexToFindAvailableRenderNode = drawHardwareAcceleratedInner(canvas, layout, in drawHardwareAccelerated()
1878 blockIndices, i, numberOfBlocks, startIndexToFindAvailableRenderNode); in drawHardwareAccelerated()
1891 startIndexToFindAvailableRenderNode = drawHardwareAcceleratedInner(canvas, in drawHardwareAccelerated()
1894 startIndexToFindAvailableRenderNode); in drawHardwareAccelerated()
1909 int startIndexToFindAvailableRenderNode) { in drawHardwareAcceleratedInner() argument
1916 startIndexToFindAvailableRenderNode); in drawHardwareAcceleratedInner()
1922 startIndexToFindAvailableRenderNode = blockIndex + 1; in drawHardwareAcceleratedInner()
1973 return startIndexToFindAvailableRenderNode; in drawHardwareAcceleratedInner()