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Searched refs:stateUpdateAvailable (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DBufferStateLayer.cpp128 const bool stateUpdateAvailable = !mPendingStates.empty(); in applyPendingStates() local
132 mCurrentStateModified = stateUpdateAvailable && mCurrentState.modified; in applyPendingStates()
134 return stateUpdateAvailable; in applyPendingStates()
DLayer.cpp727 bool stateUpdateAvailable = false; in applyPendingStates() local
736 stateUpdateAvailable = true; in applyPendingStates()
754 stateUpdateAvailable = true; in applyPendingStates()
765 stateUpdateAvailable = true; in applyPendingStates()
777 return stateUpdateAvailable; in applyPendingStates()