/frameworks/av/media/libeffects/loudness/dsp/core/ |
D | dynamic_range_compression.cpp | 58 state_ = 0.0f; in Initialize() 86 const float prev_state = state_; in Compress() 87 if (cv <= state_) { in Compress() 88 state_ = alpha_attack_ * state_ + (1.0f - alpha_attack_) * cv; in Compress() 90 state_ = alpha_release_ * state_ + (1.0f - alpha_release_) * cv; in Compress() 93 math::ExpApproximationViaTaylorExpansionOrder5(state_ - prev_state); in Compress() 115 const float prev_state = state_; in Compress() 116 if (cv <= state_) { in Compress() 117 state_ = alpha_attack_ * state_ + (1.0f - alpha_attack_) * cv; in Compress() 119 state_ = alpha_release_ * state_ + (1.0f - alpha_release_) * cv; in Compress() [all …]
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D | interpolator_linear.h | 58 using BaseClass::state_; 73 state_ = NULL; in SetInternalState()
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D | interpolator_base-inl.h | 43 state_ = NULL; in InterpolatorBase() 48 delete [] state_; in ~InterpolatorBase() 105 state_ = NULL; in Initialize()
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D | dynamic_range_compression.h | 97 float state_; variable
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D | interpolator_base.h | 100 double *state_; variable
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/objectivec/ |
D | GPBCodedInputStream.m | 334 state_.bytes = (const uint8_t *)[data bytes]; 335 state_.bufferSize = [data length]; 336 state_.currentLimit = state_.bufferSize; 353 return GPBCodedInputStreamReadTag(&state_); 357 GPBCodedInputStreamCheckLastTagWas(&state_, value); 364 GPBCodedInputStreamReadInt32(&state_); 367 SkipRawData(&state_, sizeof(int64_t)); 370 SkipRawData(&state_, ReadRawVarint32(&state_)); 375 &state_, GPBWireFormatMakeTag(GPBWireFormatGetTagFieldNumber(tag), 381 SkipRawData(&state_, sizeof(int32_t)); [all …]
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D | GPBCodedOutputStream.m | 50 GPBOutputBufferState state_; 165 [state_.output close]; 166 [state_.output release]; 189 state_.bytes = [data mutableBytes]; 190 state_.size = [data length]; 191 state_.output = [output retain]; 213 GPBWriteRawLittleEndian64(&state_, GPBConvertDoubleToInt64(value)); 217 GPBWriteTagWithFormat(&state_, fieldNumber, GPBWireFormatFixed64); 218 GPBWriteRawLittleEndian64(&state_, GPBConvertDoubleToInt64(value)); 222 GPBWriteRawLittleEndian32(&state_, GPBConvertFloatToInt32(value)); [all …]
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D | GPBCodedInputStream_PackagePrivate.h | 58 struct GPBCodedInputStreamState state_; in GPBCodedInputStream() local
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D | GPBExtensionInternals.m | 279 GPBCodedInputStreamState *state = &input->state_; 340 GPBCodedInputStreamState *state = &input->state_;
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D | GPBUnknownFieldSet.m | 364 GPBCodedInputStreamState *state = &input->state_; 413 int32_t tag = GPBCodedInputStreamReadTag(&input->state_);
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D | GPBMessage.m | 1884 GPBCodedInputStreamState *state = &input->state_; 1969 GPBCodedInputStreamState *state = &input->state_; 2070 TYPE val = GPBCodedInputStreamRead##NAME(&input->state_); \ 2076 id val = GPBCodedInputStreamReadRetained##NAME(&input->state_); \ 2133 int32_t val = GPBCodedInputStreamReadEnum(&input->state_); 2149 GPBCodedInputStreamState *state = &input->state_; 2202 GPBCodedInputStreamState *state = &input->state_; 2269 GPBCodedInputStreamState *state = &input->state_;
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D | GPBDictionary.m | 385 valueToFill->valueBool = GPBCodedInputStreamReadBool(&stream->state_); 388 valueToFill->valueUInt32 = GPBCodedInputStreamReadFixed32(&stream->state_); 391 valueToFill->valueInt32 = GPBCodedInputStreamReadSFixed32(&stream->state_); 394 valueToFill->valueFloat = GPBCodedInputStreamReadFloat(&stream->state_); 397 valueToFill->valueUInt64 = GPBCodedInputStreamReadFixed64(&stream->state_); 400 valueToFill->valueInt64 = GPBCodedInputStreamReadSFixed64(&stream->state_); 403 valueToFill->valueDouble = GPBCodedInputStreamReadDouble(&stream->state_); 406 valueToFill->valueInt32 = GPBCodedInputStreamReadInt32(&stream->state_); 409 valueToFill->valueInt64 = GPBCodedInputStreamReadInt32(&stream->state_); 412 valueToFill->valueInt32 = GPBCodedInputStreamReadSInt32(&stream->state_); [all …]
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/ |
D | map_field_test.cc | 74 bool IsMapClean() { return state_ != 0; } in IsMapClean() 75 bool IsRepeatedClean() { return state_ != 1; } in IsRepeatedClean() 76 void SetMapDirty() { state_ = 0; } in SetMapDirty() 77 void SetRepeatedDirty() { state_ = 1; } in SetRepeatedDirty() 215 MapFieldStateTest() : state_(GetParam()) { in MapFieldStateTest() 227 switch (state_) { in MapFieldStateTest() 304 State state_; member in google::protobuf::internal::MapFieldStateTest 313 if (state_ != MAP_DIRTY) { in TEST_P() 322 if (state_ != MAP_DIRTY) { in TEST_P() 335 if (state_ != MAP_DIRTY) { in TEST_P() [all …]
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D | map_field.cc | 101 void MapFieldBase::SetMapDirty() { state_ = STATE_MODIFIED_MAP; } in SetMapDirty() 103 void MapFieldBase::SetRepeatedDirty() { state_ = STATE_MODIFIED_REPEATED; } in SetRepeatedDirty() 110 Atomic32 state = google::protobuf::internal::Acquire_Load(&state_); in SyncRepeatedFieldWithMap() 115 if (state_ == STATE_MODIFIED_MAP) { in SyncRepeatedFieldWithMap() 119 google::protobuf::internal::Release_Store(&state_, CLEAN); in SyncRepeatedFieldWithMap() 134 Atomic32 state = google::protobuf::internal::Acquire_Load(&state_); in SyncMapWithRepeatedField() 139 if (state_ == STATE_MODIFIED_REPEATED) { in SyncMapWithRepeatedField() 143 google::protobuf::internal::Release_Store(&state_, CLEAN); in SyncMapWithRepeatedField()
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D | map_field.h | 67 state_(STATE_MODIFIED_MAP) {} in MapFieldBase() 73 state_(STATE_MODIFIED_MAP) { in MapFieldBase() 150 mutable volatile Atomic32 state_; // 0: STATE_MODIFIED_MAP variable
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D | map_field_inl.h | 344 std::swap(MapFieldBase::state_, down_other->state_); in Swap()
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/frameworks/native/libs/vr/libpdx/ |
D | client.cpp | 132 client_.GetChannel()->FreeTransactionState(state_); in ~Transaction() 137 state_ = client_.GetChannel()->AllocateTransactionState(); in EnsureStateAllocated() 157 state_, opcode, send_vector, send_count, receive_vector, receive_count); in SendTransaction() 183 state_, opcode, send_vector, send_count, receive_vector, receive_count); in SendTransaction() 204 state_, opcode, send_vector, send_count, receive_vector, receive_count); in SendTransaction() 225 state_, opcode, send_vector, send_count, receive_vector, receive_count); in SendTransaction() 232 return client_.GetChannel()->PushFileHandle(state_, handle); in PushFileHandle() 239 return client_.GetChannel()->PushFileHandle(state_, handle); in PushFileHandle() 250 return client_.GetChannel()->PushChannelHandle(state_, handle); in PushChannelHandle() 257 return client_.GetChannel()->PushChannelHandle(state_, handle); in PushChannelHandle() [all …]
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D | service.cpp | 29 state_ = svc->endpoint()->AllocateMessageState(); 44 std::swap(state_, other.state_); in operator =() 61 svc->endpoint()->FreeMessageState(state_); in Destroy() 63 state_ = nullptr; in Destroy()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/stubs/ |
D | once_unittest.cc | 52 state_ = INIT_NOT_STARTED; in SetUp() 145 return state_; in CurrentState() 159 State state_; member in google::protobuf::__anon0b0cb4b50111::OnceInitTest 165 EXPECT_EQ(INIT_NOT_STARTED, state_); in Init() 166 state_ = INIT_STARTED; in Init() 171 state_ = INIT_DONE; in Init()
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D | once.h | 145 GoogleOnceDynamic() : state_(GOOGLE_PROTOBUF_ONCE_INIT) { } in GoogleOnceDynamic() 153 GoogleOnceInit<T>(&this->state_, in Init() 158 ProtobufOnceType state_;
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/frameworks/native/services/vr/virtual_touchpad/ |
D | EvdevInjector.cpp | 61 state_ = State::CLOSED; in Close() 82 state_ = State::CLOSED; in ConfigureBegin() 85 state_ = State::CONFIGURING; in ConfigureBegin() 226 state_ = State::READY; in ConfigureEnd() 310 if (state_ != required_state) { in RequireState() 311 ALOGE("in state %d but require state %d", static_cast<int>(state_), in RequireState() 334 result.appendFormat("injector_state = %d\n", static_cast<int>(state_)); in dumpInternal()
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D | EvdevInjector.h | 135 State state_ = State::NEW; variable
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/frameworks/native/libs/vr/libpdx/private/pdx/ |
D | service.h | 345 const void* GetState() const { return state_; } in GetState() 346 void* GetState() { return state_; } in GetState() 358 void* state_{nullptr};
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D | client.h | 295 void* state_{nullptr};
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