/frameworks/av/services/audiopolicy/engine/common/src/ |
D | EngineBase.cpp | 169 auto strategies = mProductStrategies; in getOrderedProductStrategies() local 170 auto enforcedAudibleStrategyIter = findByFlag(strategies, AUDIO_FLAG_AUDIBILITY_ENFORCED); in getOrderedProductStrategies() 173 enforcedAudibleStrategyIter != strategies.end()) { in getOrderedProductStrategies() 175 strategies.erase(enforcedAudibleStrategyIter); in getOrderedProductStrategies() 176 strategies.insert(begin(strategies), enforcedAudibleStrategy); in getOrderedProductStrategies() 179 for (const auto &iter : strategies) { in getOrderedProductStrategies() 199 status_t EngineBase::listAudioProductStrategies(AudioProductStrategyVector &strategies) const in listAudioProductStrategies() 203 strategies.push_back( in listAudioProductStrategies()
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/frameworks/av/services/audiopolicy/engineconfigurable/tools/ |
D | buildStrategiesStructureFile.py | 49 product strategies structure file generator.\n\ 72 def generateXmlStructureFile(strategies, strategyStructureInFile, outputFile): argument 80 for strategy_name in strategies: 131 …strategies = parseAndroidAudioPolicyEngineConfigurationFile(args.audiopolicyengineconfigurationfil… 135 generateXmlStructureFile(strategies, product_strategies_structure, args.outputfile)
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/frameworks/base/core/jni/ |
D | android_media_AudioProductStrategies.cpp | 174 AudioProductStrategyVector strategies; in android_media_AudioSystem_listAudioProductStrategies() local 178 status = AudioSystem::listAudioProductStrategies(strategies); in android_media_AudioSystem_listAudioProductStrategies() 183 for (const auto &strategy : strategies) { in android_media_AudioSystem_listAudioProductStrategies()
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/frameworks/av/services/audiopolicy/engine/interface/ |
D | AudioPolicyManagerInterface.h | 238 virtual status_t listAudioProductStrategies(AudioProductStrategyVector &strategies) const = 0;
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/frameworks/av/services/audiopolicy/engine/common/include/ |
D | EngineBase.h | 69 status_t listAudioProductStrategies(AudioProductStrategyVector &strategies) const override;
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/frameworks/av/media/libaudioclient/ |
D | AudioSystem.cpp | 1444 status_t AudioSystem::listAudioProductStrategies(AudioProductStrategyVector &strategies) in listAudioProductStrategies() argument 1448 return aps->listAudioProductStrategies(strategies); in listAudioProductStrategies() 1453 AudioProductStrategyVector strategies; in streamTypeToAttributes() local 1454 listAudioProductStrategies(strategies); in streamTypeToAttributes() 1455 for (const auto &strategy : strategies) { in streamTypeToAttributes() 1475 AudioProductStrategyVector strategies; in attributesToStreamType() local 1476 listAudioProductStrategies(strategies); in attributesToStreamType() 1477 for (const auto &strategy : strategies) { in attributesToStreamType()
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D | IAudioPolicyService.cpp | 1179 virtual status_t listAudioProductStrategies(AudioProductStrategyVector &strategies) in listAudioProductStrategies() argument 1199 strategies.clear(); in listAudioProductStrategies() 1202 strategies.push_back(strategy); in listAudioProductStrategies() 2267 AudioProductStrategyVector strategies; in onTransact() local 2268 status_t status = listAudioProductStrategies(strategies); in onTransact() 2273 size_t size = strategies.size(); in onTransact() 2279 if (strategies[i].writeToParcel(reply) != NO_ERROR) { in onTransact()
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/frameworks/av/services/audiopolicy/engineconfigurable/parameter-framework/examples/SettingsNoOutput/ |
D | device_for_strategies.pfw | 3 component: /Policy/policy/strategies
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/frameworks/layoutlib/create/ |
D | README.txt | 98 Each of these are specific strategies we use to be able to modify the Android code to fit within the 99 Eclipse renderer. These strategies are explained below. 164 We currently have 6 strategies to deal with overriding the rendering code and make it run in 165 Eclipse. Most of these strategies are implemented hand-in-hand by the bridge (which runs in Eclipse)
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/frameworks/av/media/libaudioclient/include/media/ |
D | IAudioPolicyService.h | 216 virtual status_t listAudioProductStrategies(AudioProductStrategyVector &strategies) = 0;
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D | AudioSystem.h | 385 static status_t listAudioProductStrategies(AudioProductStrategyVector &strategies);
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/frameworks/av/include/media/ |
D | IAudioPolicyService.h | 216 virtual status_t listAudioProductStrategies(AudioProductStrategyVector &strategies) = 0;
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D | AudioSystem.h | 385 static status_t listAudioProductStrategies(AudioProductStrategyVector &strategies);
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/frameworks/av/services/audiopolicy/managerdefault/ |
D | AudioPolicyManager.h | 286 virtual status_t listAudioProductStrategies(AudioProductStrategyVector &strategies) in listAudioProductStrategies() argument 288 return mEngine->listAudioProductStrategies(strategies); in listAudioProductStrategies()
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/frameworks/av/services/audiopolicy/ |
D | AudioPolicyInterface.h | 263 virtual status_t listAudioProductStrategies(AudioProductStrategyVector &strategies) = 0;
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/frameworks/base/media/java/android/media/audiopolicy/ |
D | AudioProductStrategy.java | 140 ArrayList<AudioProductStrategy> strategies); in native_list_audio_product_strategies() argument
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/frameworks/av/services/audiopolicy/engine/config/src/ |
D | EngineConfig.cpp | 406 Collection &strategies) in deserialize() argument 419 strategies.push_back({name, attrGroups}); in deserialize()
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/frameworks/av/services/audiopolicy/service/ |
D | AudioPolicyInterfaceImpl.cpp | 1283 status_t AudioPolicyService::listAudioProductStrategies(AudioProductStrategyVector &strategies) in listAudioProductStrategies() argument 1289 return mAudioPolicyManager->listAudioProductStrategies(strategies); in listAudioProductStrategies()
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D | AudioPolicyService.h | 250 virtual status_t listAudioProductStrategies(AudioProductStrategyVector &strategies);
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/docs/swift/ |
D | DesignDoc.md | 127 Other strategies to handle packages that were considered and rejected can be 128 found in [Appendix A](#appendix-a-rejected-strategies-to-handle-packages). 609 ## Appendix A: Rejected strategies to handle packages
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