Searched refs:supportedPreviewFpsRanges (Results 1 – 1 of 1) sorted by relevance
1036 Vector<FpsRange> supportedPreviewFpsRanges; in buildFastInfo() local1050 supportedPreviewFpsRanges.add(fpsRange); in buildFastInfo()1052 if (supportedPreviewFpsRanges.size() == 0) { in buildFastInfo()1058 supportedPreviewFpsRanges[0].low, supportedPreviewFpsRanges[0].high in buildFastInfo()1062 for (size_t i = 1; i < supportedPreviewFpsRanges.size(); i ++) { in buildFastInfo()1064 supportedPreviewFpsRanges[i].high - in buildFastInfo()1065 supportedPreviewFpsRanges[i].low; in buildFastInfo()1068 bestStillCaptureFpsRange[0] > supportedPreviewFpsRanges[i].low)) { in buildFastInfo()1070 bestStillCaptureFpsRange[0] = supportedPreviewFpsRanges[i].low; in buildFastInfo()1071 bestStillCaptureFpsRange[1] = supportedPreviewFpsRanges[i].high; in buildFastInfo()