Searched refs:symbol_name (Results 1 – 10 of 10) sorted by relevance
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/ |
D | descriptor_database.h | 78 virtual bool FindFileContainingSymbol(const string& symbol_name, 147 bool FindFileContainingSymbol(const string& symbol_name, 286 bool FindNameOfFileContainingSymbol(const string& symbol_name, 292 bool FindFileContainingSymbol(const string& symbol_name, 321 bool FindFileContainingSymbol(const string& symbol_name, 350 bool FindFileContainingSymbol(const string& symbol_name,
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D | descriptor_database.cc | 273 const string& symbol_name, in FindFileContainingSymbol() argument 275 return MaybeCopy(index_.FindSymbol(symbol_name), output); in FindFileContainingSymbol() 335 const string& symbol_name, in FindFileContainingSymbol() argument 337 return MaybeParse(index_.FindSymbol(symbol_name), output); in FindFileContainingSymbol() 341 const string& symbol_name, in FindNameOfFileContainingSymbol() argument 343 pair<const void*, int> encoded_file = index_.FindSymbol(symbol_name); in FindNameOfFileContainingSymbol() 407 const string& symbol_name, in FindFileContainingSymbol() argument 409 const FileDescriptor* file = pool_.FindFileContainingSymbol(symbol_name); in FindFileContainingSymbol() 473 const string& symbol_name, in FindFileContainingSymbol() argument 476 if (sources_[i]->FindFileContainingSymbol(symbol_name, output)) { in FindFileContainingSymbol()
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D | descriptor_unittest.cc | 5916 bool FindFileContainingSymbol(const string& symbol_name, in FindFileContainingSymbol() argument 5951 bool FindFileContainingSymbol(const string& symbol_name, in FindFileContainingSymbol() argument 5954 return wrapped_db_->FindFileContainingSymbol(symbol_name, output); in FindFileContainingSymbol() 5981 bool FindFileContainingSymbol(const string& symbol_name, in FindFileContainingSymbol() argument 6273 bool FindFileContainingSymbol(const string& symbol_name, in FindFileContainingSymbol() argument 6276 FullMatch(symbol_name, "Message", "", &file_num); in FindFileContainingSymbol()
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D | descriptor.h | 1410 const string& symbol_name) const;
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D | descriptor.cc | 1192 const string& symbol_name) const { in FindFileContainingSymbol() 1196 Symbol result = tables_->FindSymbol(symbol_name); in FindFileContainingSymbol() 1200 underlay_->FindFileContainingSymbol(symbol_name); in FindFileContainingSymbol() 1203 if (TryFindSymbolInFallbackDatabase(symbol_name)) { in FindFileContainingSymbol() 1204 result = tables_->FindSymbol(symbol_name); in FindFileContainingSymbol()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/python/google/protobuf/pyext/ |
D | descriptor_database.cc | 120 const string& symbol_name, FileDescriptorProto* output) { in FindFileContainingSymbol() argument 123 symbol_name.c_str(), symbol_name.size())); in FindFileContainingSymbol()
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D | descriptor_database.h | 55 bool FindFileContainingSymbol(const string& symbol_name,
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/frameworks/compile/libbcc/lib/ |
D | Compiler.cpp | 445 for (auto &symbol_name : keep_funcs) { in addInternalizeSymbolsPass() local 446 export_symbols.insert(symbol_name); in addInternalizeSymbolsPass()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/ |
D | importer.h | 100 bool FindFileContainingSymbol(const string& symbol_name,
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D | importer.cc | 156 const string& symbol_name, FileDescriptorProto* output) { in FindFileContainingSymbol() argument
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