Searched refs:texTarget (Results 1 – 5 of 5) sorted by relevance
/frameworks/base/libs/hwui/surfacetexture/ |
D | SurfaceTexture.cpp | 39 uint32_t texTarget, bool useFenceSync, bool isControlledByApp) in SurfaceTexture() argument 53 , mTexTarget(texTarget) in SurfaceTexture() 63 SurfaceTexture::SurfaceTexture(const sp<IGraphicBufferConsumer>& bq, uint32_t texTarget, in SurfaceTexture() argument 78 , mTexTarget(texTarget) in SurfaceTexture()
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D | EGLConsumer.h | 182 void bindToTextureTarget(uint32_t texTarget);
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D | EGLConsumer.cpp | 648 void EGLConsumer::EglImage::bindToTextureTarget(uint32_t texTarget) { in bindToTextureTarget() argument 649 glEGLImageTargetTexture2DOES(texTarget, static_cast<GLeglImageOES>(mEglImage)); in bindToTextureTarget()
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/frameworks/native/libs/gui/ |
D | GLConsumer.cpp | 105 uint32_t texTarget, bool useFenceSync, bool isControlledByApp) : in GLConsumer() argument 119 mTexTarget(texTarget), in GLConsumer() 133 GLConsumer::GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t texTarget, in GLConsumer() argument 148 mTexTarget(texTarget), in GLConsumer() 984 void GLConsumer::EglImage::bindToTextureTarget(uint32_t texTarget) { in bindToTextureTarget() argument 985 glEGLImageTargetTexture2DOES(texTarget, in bindToTextureTarget()
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/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 313 void bindToTextureTarget(uint32_t texTarget);
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