Searched refs:texTransform (Results 1 – 5 of 5) sorted by relevance
/frameworks/base/libs/hwui/ |
D | Readback.cpp | 43 Matrix4 texTransform; in copySurfaceInto() local 44 status_t err = surface.getLastQueuedBuffer(&sourceBuffer, &sourceFence, texTransform.data); in copySurfaceInto() 45 texTransform.invalidateType(); in copySurfaceInto() 72 return copyImageInto(image, texTransform, srcRect, bitmap); in copySurfaceInto() 106 CopyResult Readback::copyImageInto(const sk_sp<SkImage>& image, Matrix4& texTransform, in copyImageInto() argument 132 if (texTransform[Matrix4::kSkewX] >= 0.5f || texTransform[Matrix4::kSkewX] <= -0.5f) { in copyImageInto() 150 texTransform.copyTo(layer.getTexTransform()); in copyImageInto()
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D | Layer.h | 76 inline SkMatrix& getTexTransform() { return texTransform; } in getTexTransform() 118 SkMatrix texTransform; variable
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D | Layer.cpp | 35 texTransform.setIdentity(); in Layer()
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D | Readback.h | 57 CopyResult copyImageInto(const sk_sp<SkImage>& image, Matrix4& texTransform,
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/frameworks/native/services/surfaceflinger/ |
D | BufferLayer.cpp | 210 const mat4 texTransform(mat4(static_cast<const float*>(textureMatrix)) * tr); in prepareClientLayer() local 211 memcpy(textureMatrix, texTransform.asArray(), sizeof(textureMatrix)); in prepareClientLayer()
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