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/frameworks/native/opengl/libagl/
Dtexture.cpp629 EGLTextureObject* textureObject = c->textures.tmu[c->textures.active].texture; in texParameterx() local
634 textureObject->wraps = param; in texParameterx()
642 textureObject->wrapt = param; in texParameterx()
654 textureObject->min_filter = param; in texParameterx()
662 textureObject->mag_filter = param; in texParameterx()
668 textureObject->generate_mipmap = param; in texParameterx()
707 EGLTextureObject* textureObject = u.texture; in drawTexxOESImp() local
708 const GLint Ucr = textureObject->crop_rect[0] << 16; in drawTexxOESImp()
709 const GLint Vcr = textureObject->crop_rect[1] << 16; in drawTexxOESImp()
710 const GLint Wcr = textureObject->crop_rect[2] << 16; in drawTexxOESImp()
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