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Searched refs:texture_unit_t (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/libagl/
Dtexture.cpp79 texture_unit_t& u(c->textures.tmu[i]); in validate_tmu()
130 texture_unit_t& u(c->textures.tmu[i]); in ogles_lock_textures()
152 texture_unit_t& u(c->textures.tmu[i]); in ogles_unlock_textures()
308 texture_unit_t& u(c->textures.tmu[active]); in getAndBindActiveTextureObject()
342 texture_unit_t& u(c->textures.tmu[tmu]); in bindTextureTmu()
696 texture_unit_t& u(c->textures.tmu[i]); in drawTexxOESImp()
766 texture_unit_t& u(c->textures.tmu[tmu]); in drawTexiOES()
Dcontext.h352 struct texture_unit_t { struct
360 texture_unit_t tmu[GGL_TEXTURE_UNIT_COUNT]; argument