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Searched refs:tmu (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/opengl/libagl/
Dtexture.cpp36 ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex);
71 if (c->textures.tmu[i].texture) in ogles_uninit_texture()
72 c->textures.tmu[i].texture->decStrong(c); in ogles_uninit_texture()
79 texture_unit_t& u(c->textures.tmu[i]); in validate_tmu()
114 void invalidate_texture(ogles_context_t* c, int tmu, uint8_t flags = 0xFF) { in invalidate_texture() argument
115 c->textures.tmu[tmu].dirty = flags; in invalidate_texture()
130 texture_unit_t& u(c->textures.tmu[i]); in ogles_lock_textures()
152 texture_unit_t& u(c->textures.tmu[i]); in ogles_unlock_textures()
305 const GLuint name = c->textures.tmu[active].name; in getAndBindActiveTextureObject()
308 texture_unit_t& u(c->textures.tmu[active]); in getAndBindActiveTextureObject()
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Dprimitives.cpp493 int width = c->textures.tmu[i].texture->surface.width; in primitive_point()
498 int height = c->textures.tmu[i].texture->surface.height; in primitive_point()
705 const int w = c->textures.tmu[i].texture->surface.width; in compute_lod()
706 const int h = c->textures.tmu[i].texture->surface.height; in compute_lod()
722 const texture_t& tmu = c->rasterizer.state.texture[i]; in lerp_texcoords() local
723 if (!tmu.enable) in lerp_texcoords()
734 const GLenum min_filter = c->textures.tmu[i].texture->min_filter; in lerp_texcoords()
738 &c->textures.tmu[i].texture->mip(lod)); in lerp_texcoords()
742 if (tmu.s_wrap == GGL_CLAMP) { in lerp_texcoords()
743 const int width = tmu.surface.width; in lerp_texcoords()
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Darray.cpp143 memcpy(v, c->current.texture[c->arrays.tmu].v, sizeof(vec4_t)); in currentTexCoord()
434 const int tmu = c->arrays.activeTexture; in enableDisableClientState() local
439 case GL_TEXTURE_COORD_ARRAY: a = &c->arrays.texture[tmu]; break; in enableDisableClientState()
1201 am.tmu = i; in validate_arrays()
1317 const int tmu = c->arrays.activeTexture; in glTexCoordPointer() local
1318 c->arrays.texture[tmu].init(size, type, stride, pointer, in glTexCoordPointer()
Dcontext.h207 uint8_t tmu; member
360 texture_unit_t tmu[GGL_TEXTURE_UNIT_COUNT]; member