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Searched refs:totalMatrix (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DLayerDrawable.cpp97 const SkMatrix& totalMatrix = canvas->getTotalMatrix(); in DrawLayer() local
123 isBasicallyTranslate(totalMatrix) && in DrawLayer()
124 SkScalarFraction(skiaDestRect.fLeft + totalMatrix[SkMatrix::kMTransX]) == in DrawLayer()
126 SkScalarFraction(skiaDestRect.fTop + totalMatrix[SkMatrix::kMTransY]) == in DrawLayer()
134 if (layer->getForceFilter() || shouldFilter(totalMatrix)) { in DrawLayer()
DSkiaDisplayList.cpp138 Matrix4 totalMatrix; in prepareListAndChildren() local
139 info.damageAccumulator->computeCurrentTransform(&totalMatrix); in prepareListAndChildren()
141 totalMatrix.multiply(canvasMatrix); in prepareListAndChildren()
143 if (intersects(info.screenSize, totalMatrix, bounds)) { in prepareListAndChildren()