Home
last modified time | relevance | path

Searched refs:underlay_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Ddescriptor.cc801 if (result.IsNull() && pool->underlay_ != NULL) { in FindByNameHelper()
804 pool->underlay_->tables_->FindByNameHelper(pool->underlay_, name); in FindByNameHelper()
1047 underlay_(NULL), in DescriptorPool()
1058 underlay_(NULL), in DescriptorPool()
1069 underlay_(underlay), in DescriptorPool()
1180 if (underlay_ != NULL) { in FindFileByName()
1181 result = underlay_->FindFileByName(name); in FindFileByName()
1198 if (underlay_ != NULL) { in FindFileContainingSymbol()
1200 underlay_->FindFileContainingSymbol(symbol_name); in FindFileContainingSymbol()
1278 if (underlay_ != NULL) { in FindExtensionByNumber()
[all …]
Ddescriptor.h1571 underlay_ = underlay; in internal_set_underlay()
1621 const DescriptorPool* underlay_; variable