Searched refs:useFloat (Results 1 – 6 of 6) sorted by relevance
81 const char *parseFormat(const char *s, bool *useFloat) { in parseFormat() argument83 *useFloat = true; in parseFormat()87 *useFloat = false; in parseFormat()157 bool useFloat = useInputFloat; in main() local161 const char *s = parseFormat(argv[i] + strlen(chirp), &useFloat); in main()166 if (useFloat) { in main()179 const char *s = parseFormat(argv[i] + strlen(sine), &useFloat); in main()184 if (useFloat) { in main()
109 bool useFloat = false; in main() local127 useFloat = true; in main()187 if (useFloat && quality < AudioResampler::DYN_LOW_QUALITY) { in main()247 if (useFloat) { in main()331 audio_format_t format = useFloat ? AUDIO_FORMAT_PCM_FLOAT : AUDIO_FORMAT_PCM_16_BIT; in main()333 size_t output_framesize = output_channels * (useFloat ? sizeof(float) : sizeof(int32_t)); in main()469 if (useFloat) { in main()
89 void testBufferIncrement(size_t channels, bool useFloat, in testBufferIncrement() argument93 const audio_format_t format = useFloat ? AUDIO_FORMAT_PCM_FLOAT : AUDIO_FORMAT_PCM_16_BIT; in testBufferIncrement()97 if (useFloat) { in testBufferIncrement()108 …size_t outputFrameSize = (channels == 1 ? 2 : channels) * (useFloat ? sizeof(float) : sizeof(int32… in testBufferIncrement()
284 void adjustVolumeRamp(bool aux, bool useFloat = false);
891 inline void AudioMixer::Track::adjustVolumeRamp(bool aux, bool useFloat) in adjustVolumeRamp() argument893 if (useFloat) { in adjustVolumeRamp()923 if (useFloat) { in adjustVolumeRamp()