/frameworks/rs/cpu_ref/ |
D | rsCpuIntrinsics_advsimd_Blend.S | 61 movi v3.16b, #0 69 mov v3.16b, v11.16b 87 umull2 v15.8h, v7.16b, v3.16b 88 umull v3.8h, v7.8b, v3.8b 96 rshrn v7.8b, v3.8h, #8 105 uaddw v3.8h, v3.8h, v7.8b 114 rshrn v3.8b, v3.8h, #8 115 rshrn2 v3.16b, v15.8h, #8 120 uqadd v3.16b, v3.16b, v11.16b 125 mvn v7.16b, v3.16b [all …]
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D | rsCpuIntrinsics_advsimd_Resize.S | 60 umull v12.4s, v9.4h, v3.h[1] 61 umull2 v13.4s, v9.8h, v3.h[1] 62 umlsl v12.4s, v8.4h, v3.h[0] 63 umlsl2 v13.4s, v8.8h, v3.h[0] 64 umlal v12.4s, v10.4h, v3.h[2] 65 umlal2 v13.4s, v10.8h, v3.h[2] 66 umlsl v12.4s, v11.4h, v3.h[3] 67 umlsl2 v13.4s, v11.8h, v3.h[3] 88 umull v12.4s, v9.4h, v3.h[1] 89 umlsl v12.4s, v8.4h, v3.h[0] [all …]
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D | rsCpuIntrinsics_advsimd_3DLUT.S | 144 2: ld4 {v0.8b-v3.8b}, [x1], #32 207 mov v23.8b, v3.8b 218 4: ld4r {v0.8b-v3.8b}, [x1] 220 ld4 {v0.b-v3.b}[0], [x1], #4 221 ld4 {v0.b-v3.b}[1], [x1], #4 222 ld4 {v0.b-v3.b}[2], [x1], #4 223 ld4 {v0.b-v3.b}[3], [x1], #4 225 ld4 {v0.b-v3.b}[4], [x1], #4 226 ld4 {v0.b-v3.b}[5], [x1], #4 228 ld4 {v0.b-v3.b}[6], [x1], #4
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D | rsCpuIntrinsics_advsimd_Convolve.S | 53 uxtl2 v3.8h, v13.16b 69 smlal v9.4s, v3.4h, v0.h[1] 70 smlal v8.4s, v3.4h, v0.h[2] 71 smlal2 v9.4s, v3.8h, v0.h[2] 122 ld1 {v3.4h}, [x6], #8 240 smlal v4.4s, v11.4h, v3.h[0] 241 smlal2 v5.4s, v11.8h, v3.h[0]
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D | rsCpuIntrinsics_advsimd_YuvToRGB.S | 165 movi v3.16b, #0xff 189 st4 {v0.16b - v3.16b}, [x0], #64 275 zip1 v17.16b, v1.16b, v3.16b 276 zip2 v19.16b, v1.16b, v3.16b 280 zip2 v3.16b, v18.16b, v19.16b 288 st1 {v2.16b,v3.16b}, [x0], #32
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D | rsCpuIntrinsics_advsimd_Blur.S | 160 vertfetch_clamped 27, v3.h[3] 161 vertfetch_clamped 26, v3.h[2] 162 vertfetch_clamped 25, v3.h[1] 163 vertfetch_clamped 24, v3.h[0] 195 vertfetch_noclamp 27, v3.h[3] 196 vertfetch_noclamp 26, v3.h[2] 197 vertfetch_noclamp 25, v3.h[1] 198 vertfetch_noclamp 24, v3.h[0] 524 umlal v14.4s, v12.4h, v3.h[1] 525 umlal2 v15.4s, v12.8h, v3.h[1] [all …]
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D | rsCpuIntrinsics_advsimd_ColorMatrix.S | 219 vmxx_f32 \i, 8, v8.4s, v15.4s, v3.s[0] 224 vmxx_f32 \i, 8, v16.4s, v23.4s, v3.s[0] 233 vmxx_f32 \i^31, 8, v8.4s, v15.4s, v3.s[0] 238 vmxx_f32 \i^31, 8, v16.4s, v23.4s, v3.s[0] 247 vmxx_f32 \i, 8, v9.4s, v15.4s, v3.s[1] 252 vmxx_f32 \i, 8, v17.4s, v23.4s, v3.s[1] 261 vmxx_f32 \i^31, 8, v9.4s, v15.4s, v3.s[1] 266 vmxx_f32 \i^31, 8, v17.4s, v23.4s, v3.s[1] 275 vmxx_f32 \i, 8, v10.4s, v15.4s, v3.s[2] 280 vmxx_f32 \i, 8, v18.4s, v23.4s, v3.s[2] [all …]
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/frameworks/rs/script_api/ |
D | rs_value_types.spec | 65 float3 v3;<br/> 68 v3 = v4.zxw; // Valid<br/> 69 v3 = v4.bba; // Valid<br/> 70 v3 = v4.s032; // Valid<br/> 71 v3.s120 = v4.S233; // Valid<br/> 72 v4.yz = v3.rg; // Valid<br/> 73 v4.yzx = v3.rg; // Invalid: mismatched sizes<br/> 74 v4.yzz = v3; // Invalid: z appears twice in an assignment<br/> 75 v3 = v3.xas0; // Invalid: can't mix xyzw with rgba nor s0...<br/>
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/frameworks/native/libs/math/tests/ |
D | vec_test.cpp | 33 vec3& v3(v4.xyz); in TEST_F() local 38 EXPECT_EQ(reinterpret_cast<void*>(&v3), reinterpret_cast<void*>(&v4)); in TEST_F() 60 vec4 v3(v2); in TEST_F() local 61 EXPECT_EQ(v3.x, 1); in TEST_F() 62 EXPECT_EQ(v3.y, 2); in TEST_F() 63 EXPECT_EQ(v3.z, 3); in TEST_F() 64 EXPECT_EQ(v3.w, 4); in TEST_F() 66 vec4 v4(v3.xyz, 42); in TEST_F()
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/frameworks/base/tools/split-select/ |
D | Abi.cpp | 31 static Vector<Variant> buildVariants(Variant v1, Variant v2, Variant v3) { in buildVariants() argument 35 v.add(v3); in buildVariants()
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/frameworks/compile/mclinker/unittests/ |
D | GCFactoryListTraitsTest.cpp | 62 #define CHECK_LIST_VALUE(v1, v2, v3, v4, v5, v6, v7, v8, v9, v10) \ argument 67 CHECK_NODE_VALUE(v3); \
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/frameworks/rs/script_api/include/ |
D | rs_value_types.rsh | 67 * float3 v3; 70 * v3 = v4.zxw; // Valid 71 * v3 = v4.bba; // Valid 72 * v3 = v4.s032; // Valid 73 * v3.s120 = v4.S233; // Valid 74 * v4.yz = v3.rg; // Valid 75 * v4.yzx = v3.rg; // Invalid: mismatched sizes 76 * v4.yzz = v3; // Invalid: z appears twice in an assignment 77 * v3 = v3.xas0; // Invalid: can't mix xyzw with rgba nor s0... 78 * v3 = v4.s034; // Invalid: the digit can only be 0, 1, 2, or 3
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/frameworks/rs/driver/runtime/ |
D | rs_cl.c | 238 fnc(float2 v1, float2 v2, float2 v3) { \ 240 r.x = fnc(v1.x, v2.x, v3.x); \ 241 r.y = fnc(v1.y, v2.y, v3.y); \ 245 fnc(float3 v1, float3 v2, float3 v3) { \ 247 r.x = fnc(v1.x, v2.x, v3.x); \ 248 r.y = fnc(v1.y, v2.y, v3.y); \ 249 r.z = fnc(v1.z, v2.z, v3.z); \ 253 fnc(float4 v1, float4 v2, float4 v3) { \ 255 r.x = fnc(v1.x, v2.x, v3.x); \ 256 r.y = fnc(v1.y, v2.y, v3.y); \ [all …]
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/frameworks/av/media/extractors/mpeg2/ |
D | ExtractorBundle.cpp | 48 .v3 = { in GETEXTRACTORDEF()
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | GLES31.spec | 23 void glProgramUniform4i ( GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) 27 … glProgramUniform4ui ( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) 31 …ProgramUniform4f ( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 )
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/frameworks/av/media/libstagefright/ |
D | MediaExtractorFactory.cpp | 158 curCreator = (void*) (*it)->def.u.v3.sniff( in sniff() 310 const char* ext = (*it)->def.u.v3.supported_types[i]; in LoadExtractors() 362 const char* mime = (*it)->def.u.v3.supported_types[i]; in dump()
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES31.java | 442 int v3 in glProgramUniform4i() argument 480 int v3 in glProgramUniform4ui() argument 518 float v3 in glProgramUniform4f() argument
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/frameworks/rs/driver/ |
D | rsdGL.h | 92 float x3, float y3, float z3, float u3, float v3,
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/frameworks/av/include/media/ |
D | MediaExtractorPluginApi.h | 146 } v3; member
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/frameworks/native/opengl/libs/GLES2/ |
D | gl2_api.in | 370 void API_ENTRY(glUniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) { 371 CALL_GL_API(glUniform4f, location, v0, v1, v2, v3); 376 void API_ENTRY(glUniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) { 377 CALL_GL_API(glUniform4i, location, v0, v1, v2, v3); 580 void API_ENTRY(glUniform4ui)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) { 581 CALL_GL_API(glUniform4ui, location, v0, v1, v2, v3); 805 …ENTRY(glProgramUniform4i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) { 806 CALL_GL_API(glProgramUniform4i, program, location, v0, v1, v2, v3); 817 …(glProgramUniform4ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) { 818 CALL_GL_API(glProgramUniform4ui, program, location, v0, v1, v2, v3); [all …]
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/frameworks/base/libs/hwui/debug/ |
D | gles_stubs.in | 370 void API_ENTRY(glUniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) { 371 CALL_GL_API(glUniform4f, location, v0, v1, v2, v3); 376 void API_ENTRY(glUniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) { 377 CALL_GL_API(glUniform4i, location, v0, v1, v2, v3); 580 void API_ENTRY(glUniform4ui)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) { 581 CALL_GL_API(glUniform4ui, location, v0, v1, v2, v3); 805 …ENTRY(glProgramUniform4i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) { 806 CALL_GL_API(glProgramUniform4i, program, location, v0, v1, v2, v3); 817 …(glProgramUniform4ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) { 818 CALL_GL_API(glProgramUniform4ui, program, location, v0, v1, v2, v3); [all …]
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/frameworks/native/libs/math/include/math/ |
D | mat4.h | 217 … CONSTEXPR TMat44(const TVec4<A>& v0, const TVec4<B>& v1, const TVec4<C>& v2, const TVec4<D>& v3); 374 const TVec4<C>& v2, const TVec4<D>& v3) { in TMat44() argument 378 m_value[3] = col_type(v3); in TMat44()
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/frameworks/native/opengl/include/GLES3/ |
D | gl31.h | 508 …(GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 510 …ef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 651 …CALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 653 GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1048 …id (GL_APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1153 …APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1406 …FNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1410 …ROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1414 …RAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1475 …IENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); [all …]
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/frameworks/rs/ |
D | rsFont.h | 251 float u3, float v3,
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/frameworks/base/services/tests/servicestests/assets/PackageSignaturesTest/xml/ |
D | README | 58 certs/ec-p256_3.x509.der --key certs/ec-p256_3.pk8 --v3-signing-enabled false
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