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/frameworks/rs/cpu_ref/
DrsCpuIntrinsics_advsimd_Blend.S61 movi v3.16b, #0
69 mov v3.16b, v11.16b
87 umull2 v15.8h, v7.16b, v3.16b
88 umull v3.8h, v7.8b, v3.8b
96 rshrn v7.8b, v3.8h, #8
105 uaddw v3.8h, v3.8h, v7.8b
114 rshrn v3.8b, v3.8h, #8
115 rshrn2 v3.16b, v15.8h, #8
120 uqadd v3.16b, v3.16b, v11.16b
125 mvn v7.16b, v3.16b
[all …]
DrsCpuIntrinsics_advsimd_Resize.S60 umull v12.4s, v9.4h, v3.h[1]
61 umull2 v13.4s, v9.8h, v3.h[1]
62 umlsl v12.4s, v8.4h, v3.h[0]
63 umlsl2 v13.4s, v8.8h, v3.h[0]
64 umlal v12.4s, v10.4h, v3.h[2]
65 umlal2 v13.4s, v10.8h, v3.h[2]
66 umlsl v12.4s, v11.4h, v3.h[3]
67 umlsl2 v13.4s, v11.8h, v3.h[3]
88 umull v12.4s, v9.4h, v3.h[1]
89 umlsl v12.4s, v8.4h, v3.h[0]
[all …]
DrsCpuIntrinsics_advsimd_3DLUT.S144 2: ld4 {v0.8b-v3.8b}, [x1], #32
207 mov v23.8b, v3.8b
218 4: ld4r {v0.8b-v3.8b}, [x1]
220 ld4 {v0.b-v3.b}[0], [x1], #4
221 ld4 {v0.b-v3.b}[1], [x1], #4
222 ld4 {v0.b-v3.b}[2], [x1], #4
223 ld4 {v0.b-v3.b}[3], [x1], #4
225 ld4 {v0.b-v3.b}[4], [x1], #4
226 ld4 {v0.b-v3.b}[5], [x1], #4
228 ld4 {v0.b-v3.b}[6], [x1], #4
DrsCpuIntrinsics_advsimd_Convolve.S53 uxtl2 v3.8h, v13.16b
69 smlal v9.4s, v3.4h, v0.h[1]
70 smlal v8.4s, v3.4h, v0.h[2]
71 smlal2 v9.4s, v3.8h, v0.h[2]
122 ld1 {v3.4h}, [x6], #8
240 smlal v4.4s, v11.4h, v3.h[0]
241 smlal2 v5.4s, v11.8h, v3.h[0]
DrsCpuIntrinsics_advsimd_YuvToRGB.S165 movi v3.16b, #0xff
189 st4 {v0.16b - v3.16b}, [x0], #64
275 zip1 v17.16b, v1.16b, v3.16b
276 zip2 v19.16b, v1.16b, v3.16b
280 zip2 v3.16b, v18.16b, v19.16b
288 st1 {v2.16b,v3.16b}, [x0], #32
DrsCpuIntrinsics_advsimd_Blur.S160 vertfetch_clamped 27, v3.h[3]
161 vertfetch_clamped 26, v3.h[2]
162 vertfetch_clamped 25, v3.h[1]
163 vertfetch_clamped 24, v3.h[0]
195 vertfetch_noclamp 27, v3.h[3]
196 vertfetch_noclamp 26, v3.h[2]
197 vertfetch_noclamp 25, v3.h[1]
198 vertfetch_noclamp 24, v3.h[0]
524 umlal v14.4s, v12.4h, v3.h[1]
525 umlal2 v15.4s, v12.8h, v3.h[1]
[all …]
DrsCpuIntrinsics_advsimd_ColorMatrix.S219 vmxx_f32 \i, 8, v8.4s, v15.4s, v3.s[0]
224 vmxx_f32 \i, 8, v16.4s, v23.4s, v3.s[0]
233 vmxx_f32 \i^31, 8, v8.4s, v15.4s, v3.s[0]
238 vmxx_f32 \i^31, 8, v16.4s, v23.4s, v3.s[0]
247 vmxx_f32 \i, 8, v9.4s, v15.4s, v3.s[1]
252 vmxx_f32 \i, 8, v17.4s, v23.4s, v3.s[1]
261 vmxx_f32 \i^31, 8, v9.4s, v15.4s, v3.s[1]
266 vmxx_f32 \i^31, 8, v17.4s, v23.4s, v3.s[1]
275 vmxx_f32 \i, 8, v10.4s, v15.4s, v3.s[2]
280 vmxx_f32 \i, 8, v18.4s, v23.4s, v3.s[2]
[all …]
/frameworks/rs/script_api/
Drs_value_types.spec65 float3 v3;<br/>
68 v3 = v4.zxw; // Valid<br/>
69 v3 = v4.bba; // Valid<br/>
70 v3 = v4.s032; // Valid<br/>
71 v3.s120 = v4.S233; // Valid<br/>
72 v4.yz = v3.rg; // Valid<br/>
73 v4.yzx = v3.rg; // Invalid: mismatched sizes<br/>
74 v4.yzz = v3; // Invalid: z appears twice in an assignment<br/>
75 v3 = v3.xas0; // Invalid: can't mix xyzw with rgba nor s0...<br/>
/frameworks/native/libs/math/tests/
Dvec_test.cpp33 vec3& v3(v4.xyz); in TEST_F() local
38 EXPECT_EQ(reinterpret_cast<void*>(&v3), reinterpret_cast<void*>(&v4)); in TEST_F()
60 vec4 v3(v2); in TEST_F() local
61 EXPECT_EQ(v3.x, 1); in TEST_F()
62 EXPECT_EQ(v3.y, 2); in TEST_F()
63 EXPECT_EQ(v3.z, 3); in TEST_F()
64 EXPECT_EQ(v3.w, 4); in TEST_F()
66 vec4 v4(v3.xyz, 42); in TEST_F()
/frameworks/base/tools/split-select/
DAbi.cpp31 static Vector<Variant> buildVariants(Variant v1, Variant v2, Variant v3) { in buildVariants() argument
35 v.add(v3); in buildVariants()
/frameworks/compile/mclinker/unittests/
DGCFactoryListTraitsTest.cpp62 #define CHECK_LIST_VALUE(v1, v2, v3, v4, v5, v6, v7, v8, v9, v10) \ argument
67 CHECK_NODE_VALUE(v3); \
/frameworks/rs/script_api/include/
Drs_value_types.rsh67 * float3 v3;
70 * v3 = v4.zxw; // Valid
71 * v3 = v4.bba; // Valid
72 * v3 = v4.s032; // Valid
73 * v3.s120 = v4.S233; // Valid
74 * v4.yz = v3.rg; // Valid
75 * v4.yzx = v3.rg; // Invalid: mismatched sizes
76 * v4.yzz = v3; // Invalid: z appears twice in an assignment
77 * v3 = v3.xas0; // Invalid: can't mix xyzw with rgba nor s0...
78 * v3 = v4.s034; // Invalid: the digit can only be 0, 1, 2, or 3
/frameworks/rs/driver/runtime/
Drs_cl.c238 fnc(float2 v1, float2 v2, float2 v3) { \
240 r.x = fnc(v1.x, v2.x, v3.x); \
241 r.y = fnc(v1.y, v2.y, v3.y); \
245 fnc(float3 v1, float3 v2, float3 v3) { \
247 r.x = fnc(v1.x, v2.x, v3.x); \
248 r.y = fnc(v1.y, v2.y, v3.y); \
249 r.z = fnc(v1.z, v2.z, v3.z); \
253 fnc(float4 v1, float4 v2, float4 v3) { \
255 r.x = fnc(v1.x, v2.x, v3.x); \
256 r.y = fnc(v1.y, v2.y, v3.y); \
[all …]
/frameworks/av/media/extractors/mpeg2/
DExtractorBundle.cpp48 .v3 = { in GETEXTRACTORDEF()
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES31.spec23 void glProgramUniform4i ( GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3 )
27 … glProgramUniform4ui ( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 )
31 …ProgramUniform4f ( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 )
/frameworks/av/media/libstagefright/
DMediaExtractorFactory.cpp158 curCreator = (void*) (*it)->def.u.v3.sniff( in sniff()
310 const char* ext = (*it)->def.u.v3.supported_types[i]; in LoadExtractors()
362 const char* mime = (*it)->def.u.v3.supported_types[i]; in dump()
/frameworks/base/opengl/java/android/opengl/
DGLES31.java442 int v3 in glProgramUniform4i() argument
480 int v3 in glProgramUniform4ui() argument
518 float v3 in glProgramUniform4f() argument
/frameworks/rs/driver/
DrsdGL.h92 float x3, float y3, float z3, float u3, float v3,
/frameworks/av/include/media/
DMediaExtractorPluginApi.h146 } v3; member
/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in370 void API_ENTRY(glUniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) {
371 CALL_GL_API(glUniform4f, location, v0, v1, v2, v3);
376 void API_ENTRY(glUniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) {
377 CALL_GL_API(glUniform4i, location, v0, v1, v2, v3);
580 void API_ENTRY(glUniform4ui)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) {
581 CALL_GL_API(glUniform4ui, location, v0, v1, v2, v3);
805 …ENTRY(glProgramUniform4i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) {
806 CALL_GL_API(glProgramUniform4i, program, location, v0, v1, v2, v3);
817 …(glProgramUniform4ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) {
818 CALL_GL_API(glProgramUniform4ui, program, location, v0, v1, v2, v3);
[all …]
/frameworks/base/libs/hwui/debug/
Dgles_stubs.in370 void API_ENTRY(glUniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) {
371 CALL_GL_API(glUniform4f, location, v0, v1, v2, v3);
376 void API_ENTRY(glUniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) {
377 CALL_GL_API(glUniform4i, location, v0, v1, v2, v3);
580 void API_ENTRY(glUniform4ui)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) {
581 CALL_GL_API(glUniform4ui, location, v0, v1, v2, v3);
805 …ENTRY(glProgramUniform4i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) {
806 CALL_GL_API(glProgramUniform4i, program, location, v0, v1, v2, v3);
817 …(glProgramUniform4ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) {
818 CALL_GL_API(glProgramUniform4ui, program, location, v0, v1, v2, v3);
[all …]
/frameworks/native/libs/math/include/math/
Dmat4.h217 … CONSTEXPR TMat44(const TVec4<A>& v0, const TVec4<B>& v1, const TVec4<C>& v2, const TVec4<D>& v3);
374 const TVec4<C>& v2, const TVec4<D>& v3) { in TMat44() argument
378 m_value[3] = col_type(v3); in TMat44()
/frameworks/native/opengl/include/GLES3/
Dgl31.h508 …(GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
510 …ef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
651 …CALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
653 GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1048 …id (GL_APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1153 …APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1406 …FNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1410 …ROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1414 …RAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1475 …IENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
[all …]
/frameworks/rs/
DrsFont.h251 float u3, float v3,
/frameworks/base/services/tests/servicestests/assets/PackageSignaturesTest/xml/
DREADME58 certs/ec-p256_3.x509.der --key certs/ec-p256_3.pk8 --v3-signing-enabled false

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