Searched refs:vIndex (Results 1 – 1 of 1) sorted by relevance
62 int vIndex = index[i * 3 + 0]; in drawTriangles() local63 float vx = vert[vIndex * 2 + 0]; in drawTriangles()64 float vy = vert[vIndex * 2 + 1]; in drawTriangles()65 float c = scale*color[vIndex * 4 + 3]; in drawTriangles()68 vIndex = index[i * 3 + 1]; in drawTriangles()69 vx = vert[vIndex * 2 + 0]; in drawTriangles()70 vy = vert[vIndex * 2 + 1]; in drawTriangles()71 c = scale*color[vIndex * 4 + 3]; in drawTriangles()74 vIndex = index[i * 3 + 2]; in drawTriangles()75 vx = vert[vIndex * 2 + 0]; in drawTriangles()[all …]