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Searched refs:validate_display_connection (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/opengl/libs/EGL/
Degl_display.h189 egl_display_ptr validate_display_connection(EGLDisplay dpy,
Degl.cpp98 egl_display_ptr validate_display_connection(EGLDisplay dpy, in validate_display_connection() function
Degl_platform_entries.cpp449 const egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglGetConfigAttribImpl()
797 egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreateWindowSurfaceImpl()
809 egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreatePlatformWindowSurfaceImpl()
850 egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreatePlatformPixmapSurfaceImpl()
860 egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreatePixmapSurfaceImpl()
870 egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreatePbufferSurfaceImpl()
949 const egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreateContextImpl()
1657 const egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreatePbufferFromClientBufferImpl()