Searched refs:validate_display_connection (Results 1 – 3 of 3) sorted by relevance
/frameworks/native/opengl/libs/EGL/ |
D | egl_display.h | 189 egl_display_ptr validate_display_connection(EGLDisplay dpy,
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D | egl.cpp | 98 egl_display_ptr validate_display_connection(EGLDisplay dpy, in validate_display_connection() function
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D | egl_platform_entries.cpp | 449 const egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglGetConfigAttribImpl() 797 egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreateWindowSurfaceImpl() 809 egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreatePlatformWindowSurfaceImpl() 850 egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreatePlatformPixmapSurfaceImpl() 860 egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreatePixmapSurfaceImpl() 870 egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreatePbufferSurfaceImpl() 949 const egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreateContextImpl() 1657 const egl_display_ptr dp = validate_display_connection(dpy, cnx); in eglCreatePbufferFromClientBufferImpl()
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