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Searched refs:valueData (Results 1 – 5 of 5) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/objectivec/
DGPBRuntimeTypes.h62 GPB_UNSAFE_UNRETAINED NSData *valueData; member
DGPBDescriptor.m437 const uint8_t *bytes = (const uint8_t *)defaultValue_.valueData;
442 defaultValue_.valueData =
454 [defaultValue_.valueData release];
558 if (type == GPBDataTypeBytes && value.valueData == nil) {
559 value.valueData = GPBEmptyNSData();
852 (const uint8_t *)description->defaultValue.valueData;
858 defaultValue_.valueData =
875 [defaultValue_.valueData release];
967 return (defaultValue_.valueData ? defaultValue_.valueData
DGPBUtilities.m322 // valueData/valueMessage.
DGPBDictionary.m424 [valueToFill->valueData release];
425 valueToFill->valueData = GPBCodedInputStreamReadRetainedBytes(&stream->state_);
500 value.valueData = [GPBEmptyNSData() retain];
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/objectivec/Tests/
DGPBMessageTests.m486 [message setDefaultBytes:defaultValue.valueData];