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Searched refs:vkResetFences (Results 1 – 7 of 7) sorted by relevance

/frameworks/native/vulkan/libvulkan/
Dlibvulkan.map.txt178 vkResetFences;
Dapi_gen.cpp1688 VKAPI_ATTR VkResult vkResetFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences) { in vkResetFences() function
/frameworks/opt/gamesdk/third_party/cube/app/src/main/cpp/common/
Dvulkan_wrapper.h70 extern PFN_vkResetFences vkResetFences;
Dvulkan_wrapper.cpp82 vkResetFences = reinterpret_cast<PFN_vkResetFences>(dlsym(libvulkan, "vkResetFences")); in InitVulkan()
429 PFN_vkResetFences vkResetFences; variable
/frameworks/opt/gamesdk/src/swappyVk/
DSwappyVk.cpp657 vkResetFences(mDevice, 1, &sync.fence); in destroyVkSyncObjects()
690 vkResetFences(mDevice, 1, &sync.fence); in waitForFenceChoreographer()
/frameworks/opt/gamesdk/third_party/cube/app/src/main/cpp/
Dcube.c1089 vkResetFences(demo->device, 1, &demo->fences[demo->frame_index]); in demo_draw()
/frameworks/native/vulkan/api/
Dvulkan.api8405 cmd VkResult vkResetFences(