Searched refs:vmul3 (Results 1 – 1 of 1) sorted by relevance
/frameworks/native/opengl/libagl/ |
D | light.cpp | 51 static inline void vmul3(GLfixed* d, 171 void vmul3(GLfixed* d, const GLfixed* m0, const GLfixed* m1) { in vmul3() function 252 vmul3(l.implicitAmbient.v, material.ambient.v, l.ambient.v); in validate_light() 253 vmul3(l.implicitDiffuse.v, material.diffuse.v, l.diffuse.v); in validate_light() 254 vmul3(l.implicitSpecular.v, material.specular.v, l.specular.v); in validate_light() 324 vmul3(l.implicitAmbient.v, material.ambient.v, l.ambient.v); in lightVertexMaterial() 325 vmul3(l.implicitDiffuse.v, material.diffuse.v, l.diffuse.v); in lightVertexMaterial() 326 vmul3(l.implicitSpecular.v, material.specular.v, l.specular.v); in lightVertexMaterial()
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