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Searched refs:vmul3 (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/opengl/libagl/
Dlight.cpp51 static inline void vmul3(GLfixed* d,
171 void vmul3(GLfixed* d, const GLfixed* m0, const GLfixed* m1) { in vmul3() function
252 vmul3(l.implicitAmbient.v, material.ambient.v, l.ambient.v); in validate_light()
253 vmul3(l.implicitDiffuse.v, material.diffuse.v, l.diffuse.v); in validate_light()
254 vmul3(l.implicitSpecular.v, material.specular.v, l.specular.v); in validate_light()
324 vmul3(l.implicitAmbient.v, material.ambient.v, l.ambient.v); in lightVertexMaterial()
325 vmul3(l.implicitDiffuse.v, material.diffuse.v, l.diffuse.v); in lightVertexMaterial()
326 vmul3(l.implicitSpecular.v, material.specular.v, l.specular.v); in lightVertexMaterial()