Searched refs:vslack (Results 1 – 1 of 1) sorted by relevance
9849 int vslack = hslack; in bringPointIntoView() local9851 if (vslack > vspace / 4) { in bringPointIntoView()9852 vslack = vspace / 4; in bringPointIntoView()9861 if (top - vs < vslack) { in bringPointIntoView()9862 vs = top - vslack; in bringPointIntoView()9864 if (bottom - vs > vspace - vslack) { in bringPointIntoView()9865 vs = bottom - (vspace - vslack); in bringPointIntoView()10010 int vslack = (bottom - top) / 2; in moveCursorToVisibleOffset() local10011 if (vslack > vspace / 4) { in moveCursorToVisibleOffset()10012 vslack = vspace / 4; in moveCursorToVisibleOffset()[all …]