Searched refs:wantSurfaceVisibleAndDrawn (Results 1 – 1 of 1) sorted by relevance
241 bool wantSurfaceVisibleAndDrawn = update.state.wantSurfaceVisible() in doUpdateSprites() local243 bool becomingVisible = wantSurfaceVisibleAndDrawn && !update.state.surfaceVisible; in doUpdateSprites()244 bool becomingHidden = !wantSurfaceVisibleAndDrawn && update.state.surfaceVisible; in doUpdateSprites()246 || (wantSurfaceVisibleAndDrawn && (update.state.dirty & (DIRTY_ALPHA in doUpdateSprites()251 if (wantSurfaceVisibleAndDrawn in doUpdateSprites()257 if (wantSurfaceVisibleAndDrawn in doUpdateSprites()266 if (wantSurfaceVisibleAndDrawn in doUpdateSprites()278 if (wantSurfaceVisibleAndDrawn in doUpdateSprites()