Searched refs:wg (Results 1 – 1 of 1) sorted by relevance
869 float wr = 0.2126, wg = 0.7152, wb = 0.0722; // ITU709 recommended constants in hwcTestColorConvert() local872 float y = wr * r + wg * g + wb * b; in hwcTestColorConvert()911 float g = (y - wr * r - wb * b) / wg; in hwcTestColorConvert()