Searched refs:worker (Results 1 – 10 of 10) sorted by relevance
/frameworks/native/cmds/surfacereplayer/replayer/ |
D | README.md | 99 - numThreads - Number of worker threads the replayer will use. 213 A worker thread's flow looks like so 226 and worker threads. Every time an increment is dispatched, an Event object is also created. 230 - **SettingUp** - The worker is in the process of completing all non-time sensitive work 231 - **Waiting** - The worker is waiting on the main thread to signal it. 232 - **Signaled** - The worker has just been signaled by the main thread 233 - **Running** - The worker is running again and finishing the rest of its work. 235 When the main thread wants to finish the execution of a worker, the worker can either still be 236 **SettingUp**, in which the main thread will wait, or the worker will be **Waiting**, in which the 237 main thread will **Signal** it to complete. The worker thread changes itself to the **Running** [all …]
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/objectivec/ |
D | objectivec_helpers.cc | 497 string worker(name); in UnCamelCaseFieldName() local 498 if (HasSuffixString(worker, "_p")) { in UnCamelCaseFieldName() 499 worker = StripSuffixString(worker, "_p"); in UnCamelCaseFieldName() 501 if (field->is_repeated() && HasSuffixString(worker, "Array")) { in UnCamelCaseFieldName() 502 worker = StripSuffixString(worker, "Array"); in UnCamelCaseFieldName() 505 if (worker.length() > 0) { in UnCamelCaseFieldName() 506 if (ascii_islower(worker[0])) { in UnCamelCaseFieldName() 507 worker[0] = ascii_toupper(worker[0]); in UnCamelCaseFieldName() 510 return worker; in UnCamelCaseFieldName() 513 for (int i = 0; i < worker.size(); i++) { in UnCamelCaseFieldName() [all …]
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/frameworks/base/libs/hwui/thread/ |
D | CommonPool.cpp | 34 std::thread worker([pool, i] { in CommonPool() local 48 worker.detach(); in CommonPool()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/objectivec/google/protobuf/ |
D | Type.pbobjc.m | 74 GPBEnumDescriptor *worker = 80 if (!OSAtomicCompareAndSwapPtrBarrier(nil, worker, (void * volatile *)&descriptor)) { 81 [worker release]; 410 GPBEnumDescriptor *worker = 416 if (!OSAtomicCompareAndSwapPtrBarrier(nil, worker, (void * volatile *)&descriptor)) { 417 [worker release]; 464 GPBEnumDescriptor *worker = 470 if (!OSAtomicCompareAndSwapPtrBarrier(nil, worker, (void * volatile *)&descriptor)) { 471 [worker release];
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D | Struct.pbobjc.m | 57 GPBEnumDescriptor *worker = 63 if (!OSAtomicCompareAndSwapPtrBarrier(nil, worker, (void * volatile *)&descriptor)) { 64 [worker release];
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/frameworks/native/libs/vr/libpdx_uds/ |
D | client_channel_tests.cpp | 139 auto worker = [](std::shared_ptr<TestClient> client, in TEST_F() local 155 threads.emplace_back(worker, client_, data); in TEST_F()
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/frameworks/base/core/tests/BTtraffic/src/com/android/google/experimental/bttraffic/ |
D | BTtraffic.java | 70 Runnable worker = in startWorker() local 75 mWorkerThread = new Thread(worker, "BTtrafficWorker"); in startWorker()
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/frameworks/av/media/libstagefright/webm/ |
D | WebmFrameThread.cpp | 34 WebmFrameThread *worker = reinterpret_cast<WebmFrameThread*>(arg); in wrap() local 35 worker->run(); in wrap()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/objectivec/ |
D | GPBDescriptor.m | 807 NSMutableString *worker = [NSMutableString stringWithCapacity:len]; 811 [worker appendString:@"_"]; 813 [worker appendFormat:@"%c", toupper((char)c)]; 815 result = worker;
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/frameworks/base/services/core/java/com/android/server/am/ |
D | ActivityManagerService.java | 9586 Thread worker = new Thread("Error dump: " + dropboxTag) { in addErrorToDropBox() local 9645 worker.run(); in addErrorToDropBox() 9650 worker.start(); in addErrorToDropBox()
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