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Searched refs:yuvTexOffsetU (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/gui/tests/
DFillBuffer.cpp32 int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2; in fillYV12Buffer() local
41 buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = intensity; in fillYV12Buffer()
60 int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2; in fillYV12BufferRect() local
70 buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = 16; in fillYV12BufferRect()
DSurfaceTextureGL_test.cpp248 int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * texHeight/2; in TEST_F() local
268 img[yuvTexOffsetU + (y/2)*yuvTexStrideU + x/2] = 128; in TEST_F()
/frameworks/native/opengl/tests/gl_yuvtex/
Dgl_yuvtex.cpp87 const int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * yuvTexHeight/2; variable
111 buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = intensity; in setupYuvTexSurface()
/frameworks/native/opengl/tests/gl2_yuvtex/
Dgl2_yuvtex.cpp201 int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * yuvTexHeight/2; in setupYuvTexSurface() local
216 buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = intensity; in setupYuvTexSurface()