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Searched refs:ExecState (Results 1 – 2 of 2) sorted by relevance

/hardware/google/av/media/codecs/base/
DSimpleC2Component.cpp165 Mutexed<ExecState>::Locked state(mExecState); in setListener_vb()
181 Mutexed<ExecState>::Locked state(mExecState); in queue_nb()
210 Mutexed<ExecState>::Locked state(mExecState); in flush_sm()
242 Mutexed<ExecState>::Locked state(mExecState); in drain_nb()
261 Mutexed<ExecState>::Locked state(mExecState); in start()
286 Mutexed<ExecState>::Locked state(mExecState); in stop()
313 Mutexed<ExecState>::Locked state(mExecState); in reset()
458 Mutexed<ExecState>::Locked state(mExecState); in processQueue()
469 Mutexed<ExecState>::Locked state(mExecState); in processQueue()
509 Mutexed<ExecState>::Locked state(mExecState); in processQueue()
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/hardware/google/av/media/codecs/base/include/
DSimpleC2Component.h192 struct ExecState { struct
193 ExecState() : mState(UNINITIALIZED) {} in ExecState() argument
198 Mutexed<ExecState> mExecState; argument